Read Phasmophobia, Developed by Kinetic Games
Read Death, Memorialization and Deviant Spaces, Matthew Spokes, Jack Denham and Benedikt Lehmann
Read Gaming and the Virtual Sublime: Rhetoric, Awe, Fear, and Death in Contemporary Video, Games Matthew Spokes
Read Jordan Peele’s “Get Out”: Political Horror, Dawn Keetley (editor)
Read Man-Eating Monsters: Anthropocentrism and Popular Culture, Dina Khapaeva (Editor)
Read HEAR ME… Voices from a Care Home during the Covid 19 Pandemic, Anna Mankee-Williams and Ruth Heholt
Read Death in Contemporary Popular Culture, Adriana Teodorescu and Michael Hviid Jacobsen (Editors)
Read Gothic Cinema by Xavier Aldana Reyes
Read Sound on the Edge: Dark Nation Radio, DJ cypher, and Why You Need to “Tune In, Turn it Up, and Burn it Down”
Read Unspeakable: Literature and Terrorism from the Gunpowder Plot to 9/11
Read Darkly: Black History and America’s Gothic Soul
Read Horror Literature from Gothic to Post-Modern: Critical Essays. Edited by Michele Brittany and Nicholas Diak
Read Videogames and Horror: From Amnesia to Zombies, Run! Dawn Stobbart
Read Women’s Weird: Strange Stories by Women, 1890-1940. Edited by Melissa Edmundson
Read The Unheimlich Manoeuvre. Tracy Fahey
Read Affective Intensities and Evolving Horror Forms: From Found Footage to Virtual Reality. Adam Daniel
Read Joss Whedon vs. The Horror Tradition: The Production of Genre in Buffy and Beyond. Edited by Kristopher Karl Woofter and Lorna Jowett
Read Transnationalism and Genre Hybridity in New British Horror Cinema. Lindsey Decker
Read Horror Film: A Critical Introduction. Murray Leeder
Read Gothic Remains: Corpses, Terror and Anatomical Culture, 1764-1897. Laurence Talairach